BackChatter
social Twitter game, 2009
created with Local No.12

BackChatter is a game about Twitter trendspotting. Designed to be played at conferences and other events, winning at BackChatter requires strategic thinking and socio-linguistic smarts.
BackChatter is divided into rounds that correspond to sessions at the conference where the game is taking place. Each round, you pick three words that you think will be popular in tweets about the conference during the next game round. You send in your votes with a Twitter direct message to the game consisting of the three words you want to pick.
During the next round, you get points whenever anyone uses your words in a tweet about the event (tweets marked with #eventname). The value of a word is based on how many people voted on it: the MORE people that picked a word, the LESS valuable it is. So the most valuable words are the words that no one else selected.
BackChatter has been played at the 2009 Games for Change Festival; the 2009 Games, Learning, and Society conference; the 2009 Indiecade festival; the 2009 Digital Games Research Association conference; the 2009 Internet as Playground and Factory conference, and the 2010 Game Developers Conference.
BackChatter was created by Local No.12, a game collective focused on experimental social gaming. Local No.12 is Mike Edwards, Colleen Macklin, John Sharp, and Eric Zimmerman.
Links:
> The BackChatter game website

copyright © 2010 eric zimmerman |
be playful |